Accusations of sneakiness and unsafe practices hit media giants again.
Sony
has been tangled up in two separate rootkit scares in the past few days, with a brief outcry over hidden software installed by a PC game swiftly followed by more serious allegations about techniques used by a supposedly secure USB key system.
The game incident affected players of popular first-person-shooter game
BioShock
, which includes a copy-protection system named
SecuROM
, provided by
Sony
. The system uses hidden files and protected registry entries which were flagged by
RootkitRevealer
(now provided by
Microsoft
). This flagging was quickly interpreted as meaning the system used rootkit techniques, much like the long-running scandal involving
Sony BMG
installing rootkits as part of copy protection on music CDs. However, analysis quickly showed that the changes were only flagged as hidden, and did not constitute a security risk.
Before the hubbub had died down,
F-Secure
released details of another, more serious incident – a USB key from
Sony
which installed software using rootkit measures to hide a folder containing related files. The keys use fingerprints to prevent unauthorised access to data, and store the identification data in the hidden folder. However, the folder remains accessible via some methods, which could allow malware to take advantage of the changes cloaking the folder, and its contents, to hide their malicious code from the user.
The
MicroVault
USB stick tested by
F-Secure
is apparently an older model and may not be on general release, but researchers were able to find the potentially unsafe items on sale for testing. Their detailed blog entry on their discoveries is
here
. Information on the
BioShock
incident is at
arstechnica
here
.
Posted on 28 August 2007 by
Virus Bulletin
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