VB2016 paper: Steam stealers: it’s all fun and games until someone’s account gets hijacked

The online games market is huge, and the

Steam

platform is a huge player in that market. Users registered on the

Steam

platform use their credit cards to buy content, and willingly provide personal information to and exchange items with other network participants. Rather unsurprisingly, this has not gone unnoticed by cybercriminals, and a while ago they started to target

Steam

and its often valuable user accounts. Aside from (spear-)phishing, cybercriminals are also using malware variants known as ‘Steam stealers’ to seek out and harvest users’

Steam

credentials.

Last year,

Kaspersky Lab

researcher Santiago Pontiroli and

PwC

‘s Bart Parys presented a VB2016

paper

analysing the malicious threats faced by

Steam

users and highlighting how organized criminals are making money with these profitable schemes. Today, we publish the paper in both

HTML

and

PDF

format. (Unfortunately, a video of their talk is not available.)

Steam-Stealers-Fig3.jpg


At

VB2017

in Madrid, Bart Parys

will be back

with a look at the threat landscape from a very different perspective, when he will describe the threats faced by a multinational company like

PwC

. Meanwhile, for those with a particular interest in the area of gaming, another VB2017

paper

, by

Malwarebytes

researcher Chris Boyd, will look at in-game advertisements, another possible threat faced by gamers.


VB2017

takes place 4-6 October in Madrid, Spain.

Register

before 1 July to receive a 10% Early Bird discount on full-price conference tickets.

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